//
//  ParticleManager.h
//  GLSprite
//
//  Created by Daniel Polak on 7/19/11.
//  Copyright 2011 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>

@class Mind;

@interface ParticleManager : NSObject {
	Mind* m_pMind;
}

@property (nonatomic, retain) Mind* m_pMind;

@end
